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Siren: Blood Curse : ウィキペディア英語版
Siren: Blood Curse

''Siren: Blood Curse'', known in Japan as , is a survival horror video game and the third installment in the ''Siren'' video game series. Developed for the PlayStation 3 by Project Siren, a development team of SCE Japan Studio, and published by Sony Computer Entertainment, the game follows a cast of interconnected characters as they try to survive a cursed village somewhere in Japan. ''Blood Curse'' first became available in Japan for the PlayStation 3 on July 24, 2008 whilst it became available on the PlayStation Store in North America and Europe on exactly the same date. It later became available on the PlayStation Store in Australia on October 29, 2008 and for the PlayStation 3 exactly one day later in the same country. It became available for the PlayStation 3 in Europe on October 31, 2008 and on the PlayStation Store in Japan on December 11, 2008.
''Blood Curse'' is a "reimagining" of the first installment in the series, ''Siren'', with many alterations to structure and content, along with most of the gameplay improvements introduced in ''Forbidden Siren 2''.
==Gameplay==
In ''Siren: Blood Curse'', the Link Navigator from previous games is replaced by a series of twelve chronological episodes, each containing parallel and intersecting chapters for different player characters. Each chapter consists of either a cutscene or a mission, the latter being where gameplay mainly takes place.
The main gameplay of ''Blood Curse'' generally involves controlling a player character from a third-person perspective. The player must complete missions to progress the story, while evading the Shibito, the game's main enemies. The series' signature "Sight Jack" ability operates in an automated split-screen mode, allowing the player to see through the eyes of others while continuing to play normally. Sight jacking is imperative to surviving in the game; the player can only discover clues to their next goal or target through this ability.
''Blood Curse'' puts an emphasis on stealth gameplay. When the player enters a Shibito's vicinity, a heartbeat-like drum will sound to warn the player. Shibito are usually found standing guard at certain points, preventing entry; or patrolling the area on a set path. Should the player get a Shibito's attention, it will attack the player until the latter's death. It is possible to knock a Shibito out for a small amount of time; however, it will eventually resurrect and attack again. If the player manages to successfully hide from an alerted Shibito, it may give up and resume its idle activity.〔
Characters are generally unarmed at the start of a mission, making them easy targets for any who see them. The player can only carry one weapon at any time. Weapons include shovels, pistols, rifles, and a katana.〔 In some situations, the player must brace doors to prevent Shibito from entering; in others, they must hide to sneak past a Shibito following a patrol route.〔
In the Archives catalog, the player has access to audio recordings, videos, and documents collected by fulfilling certain conditions in an episode. The Archive includes a record of the weapons found throughout the game. The documents can uncover story details hinted upon in the episodes.〔

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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